Directed, performed, and engineered foley sessions
Gave consultation to sound team on audio implementation and sound design techniques
Recorded over 100+ foley sounds
While working on That Damn Goat, I was also approached by RootaBeta Games, another student team under MAGIC. I assisted them with foley recording and sound design in my spare time, using my expertise and what I learned from previous projects to help guide me. While I was only a contractor and not a part of their main team, they still treated me well and were a joy to work with. I was impressed with their game while helping them with it, and I can’t wait to see where it goes in the future.