That Damn Goat
MAGIC Spell Studios
May 2021 - May 2022
Role: Sound Designer, Composer, Voice Over Engineer
Skills: Audio Editing, Composing, Wwise Implementation, Voice Over Recording
Links: Steam
Composed and implemented music tracks into the game
Designed and implemented over 200 sound assets using Wwise and C# scripting
Engineered and edited voice over assets from multiple sessions
Developed sound design pipeline and workflow to streamline audio asset production
Improved performance on Windows PC and Nintendo Switch platforms
After Necromancer Academy, I was lucky enough to land another internship at MAGIC for their zany, wacky, irreverent couch multiplayer game That Damn Goat. It’s a king of the hill type game where players try to hold onto a crown for the longest time possible while a goat causes chaos and tries to get in the players’ way. The team and the project have been great to work with, and I’m grateful for the opportunity they’ve given me. Working on audio for them has been a blast, especially on the voice acting front. I’m excited to see where the project goes and to be a part of the making of it!